Conan exiles armor sets frost resistance4/12/2024 I liked having a different set of armor for each region and I remember carrying the other set in my horse and changing clothes at the “border” between the Northern and Southern parts of the map. (Remember the DLC metal plate bikini of the Guardian set that funnily enough was a really effective cold protection set, while the Pictish Warchief with all that fur on it prevented your heatstroke lol) Temperature effects were harsher, but mitigation effects on armor were also more effective and more specialized. The item can also be looted from the following NPCs : This piece of equipment is part of the following armor set: 420 base armor, Concussive Damage +10, Health +40, Follower Damage +8, Stamina +10. This armor is the greatest accomplishment of a fabled blacksmith named Thorgar of the North. Personally I really liked the original temperature system btw that was much more harsh and you were getting a heatstroke in the desert etc. An ancient armor piece worn by the most competent and feared Aesir warrior in the Exiled Lands. Going into Sorcery, we lost this perk so all of a sudden things got a whole lot more harsh. Remember? the 20 points in Vitality that most people had This, working together with the armor bonuses pretty much made it safe everywhere in your average “protection” gear. Most of that big shift though with Sorcery and suddenly armors feeling less protective is due to losing this little old thing: Dude I don’t know how many of those items are still accurate, working as designed whatever, on console you are running blind mostly but I sure wish I’d been working from that “LIST” back in September when I was first struggling with the new armour resets. It used to be fine because you could get Cultist Master Armour Recipe every 3 or 4 sorcerers you killed and that has excellent cold protection, but I don’t see the Cultist armor dropping from sorcerer’s since the witch hunter event started so… whatever the game is less new player friendly then it has been in the past for cold mitigation. Power Level to level 60, and then do the Black Keep as soon as possible to get silent legion or redeemed armour. Although it was great knowing torches keep you warm and dregs goo torch cools you, well those seemed to be much less effective…Īs people have already said grab the dragon scale helm as soon as possible, before that early game kill frost giants, and farm them for heat buff foods ( I hate cooking). Even that crappy sword from the undead guard on the Southern Aqueduct doesn’t do sh¡t anymore. Seriously the list of things that still worked was much shorter than the list of things that no longer functioned. …that epic Vanir helm from killing 3 skulls in the Unnamed City… all still worked. Sorcery 3.0 really changed a lot of the armor interactions for console essentially reducing most armor values to near zero for effectiveness with the notable exceptions of some of the game epics: (oversight? sure maybe, nobody said ‘boo’ though way too many bugs going on, the game was in such a state,). eldarium recipes)Īll DLC armours and even the Vanir armours, the Abysmal armor, and the Hyena armours all lost their cold protection. Especially when transfers stopped, because the easier to get epics hearth’s blade, cold heart, I think they are only available on Siptah.
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